Brendan “PlayerUnknown” Greene, memodifikasi Arma 3 hingga membuatnya berujung sukses. Dan sekarang ia ingin membebaskan para modder untuk memodifikasi game-nya agar membuahkan “the next PlayerUnknown”.
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Saat wawancara dengan Cnet, dia mengungkapkan tim di belakang layar sedang mencari cara agar PlayerUnknown’s Battleground bebas dimodifikasi tanpa adanya tindak ilegal.
“We have to do it carefully because because we’re very protective of our server files,” ucap Brendan. “Allowing people to run their own dedicated servers would mean releasing the server files and that could lead to piracy. It’s something we want to do, but it might take us a bit of time to actually implement it, because we really have to figure out the best way to do it so the game still stays secure.”
Intinya, tentunya adalah membiarkan pemain lain membuat versi spin-off dari game sama dengan apa yang ia lakukan dengan Arma 3. “I want to try to find someone who creates a game mode or a mod for my game that propels them to fame, and gets them to make their own game too. I want to find the next PlayerUnknown.”
Dia juga mengungkapkan tentang proyek Battlegrounds kedepan, yang mana cap Early Access ini direncanakan akan rilis di tahun ini.
Ia memastikan game ini akan terus tumbuh selama 10 tahun. Tentunya dengan terus meng-upgrade dan menambah fitur-fitur di dalamnya, sama halnya dengan Counter-Strike: Global Offensive lakukan.
“We’re not looking at this as a short term game, we’re looking at this as something we want to do for the next 10 years.”
Sepertinya, dua map baru sedang dikerjakan, dan salah satunya sebuah desert map bisa kamu lihat diatas bukan bagian dari game saat perilisannya. Greene berkata akan menjelaskankannya dalam blog-nya untuk “mengurangi ekspektasi” arena baru ini.
“I’m not sure about the two new maps being ready, one of them may be… We’re going to do a blog post about the current state of the new maps.”
Greene pun menambahkan:
“The images we released a few weeks ago, they were what we call a beautiful corner, where the artist spends a lot of time creating a small patch to give a sense of what the overall map looks like, and it gives a false impression that these maps are really far along. I’ll be going into that a bit in my dev blog so we can temper people’s expectations.”